#include "../hle.h"

void sceNetAdhocctlInit()
{
    _log(ERR, HLE, "sceNetAdhocctlInit");
    RETURN(0);
}

void sceNetAdhocctlAddHandler()
{
    _log(ERR, HLE, "sceNetAdhocctlAddHandler");
    RETURN(0);
}

